Mark Lemmons: 3D Environmental Modeler - 3D Modeling, Video Game Art
Mark Lemmons: Environmental Modeler
Mark Lemmons is an upcoming 3D Environmental Modeler and is currently working as a 3D Artist at Lockheed Martin: 3D Learning Solutions (Former 3Dsolve) in Cary, NC. Mark Lemmons has recieved his Associates of Applied Science in Digital Animation in 2006 at the School of Communication Arts with a focus in 3D art, texturing, lighting, and prop design. He specializes in Autodesk 3D Studio Max and Maya for his 3D modeling and Adobe Photoshop for texturing. He not only enjoys playing video games but creating them as well and hopes to continue to pursue this in his career as an environmental video game modeler.
Professional Work
Scrabble Journey | Responsibility: Model & Texture Undisclosed Trainer | Responsibility: Textures
Golf Equipment | Responsibility: Models and Textures Gravestones | Responsibility: Models and Textures
Bar Furniture | Responsibility: Models and Textures Medical Supplies | Responsibility: Models and Textures
Personal Work
House: Personal Mod for Elderscrolls IV: Oblivion <br>Polys: 877 | Textures: Oblivion Vehicle: Model & Textures | 2,696 Tris
Baker House:  3045 Polys (House Only)  |  Textures: Self Glass House:  15621 Polys  |  Textures: Self/3D Total
Laboratory:  2759 Polys  |  Textures: 3DTotal Tower: Personal Mod for Elderscrolls IV: Oblivion <br>Polys: 1552 | Textures: Oblivion
 

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