Mark Lemmons

Hello, I'm a 23 year old 3D Environment Modeler from Raleigh, NC. Currently working as a Multimedia Design Engineer at Lockheed Martin Virtual World Labs.

I'm also working on a UDK game in my spare time with some other friends in the industry, always looking to make cool things cooler.

Contact me!

Close Profile
  • Leupold Binoculars

    Leupold Binoculars
Leupold Binoculars

Leupold Binoculars

In 2009, the Scope Project began, at Lockheed Martin: Virtual World Labs. I modeled and textured 6 scopes, plus these binoculars, for a project to be used in the VBS2 engine.

The Design

This model is based on a real Leupold Binocular design, we used many reference images that we got from a data capture photoshoot. The Leupold Binoculars are a slim performance, in-line binocular. The engine allowed us to use multiple map types including diffuse, normal, and specular. I baked the normal and ambient occlusion detail from a high poly model to the low poly, then adding more normal map detail from CrazyBump after starting the texture.

Info