Hotel Lobby
In 2010, I created a hotel lobby for a trainer, at Lockheed Martin: Virtual World Labs. The room was rendered out in Mental Ray, with all models created by myself.
(Excluding the chair models - cited below)
The Lighting
I used photometric Mental Ray lights to light the space. Since it was being rendered as a single frame, there was no need for baking, so I experimented with a few different styles of lights.
Info
- Tools: 3dsMax 2009, Photoshop CS4 | Image rendered in Mental Ray
- Estimated time: 1 week
- Team: Mark Lemmons (Environment, Lighting, Props), Steven Brady (Modeling Support)